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2024E-Sport - Miniature Sheet

Miniature Sheet
GBP £1.09
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  • 03.06.2024
Thematics
About E-Sport

E-sport is the practice of competitive video gaming. A practice that requires a lot of determination, training, endurance and time from professional gamers. E-sport is available here, like sport, in a set of disciplines grouped by categories according to their forms and their specificities. While the majority of electronic sports are played by teams, some are played individually, as is particularly the case for games mimicking combat sports. However, it is generally less a question of reproducing reality, outside of specifically sports simulations, than of adding additional elements, or even inventing a universe and rules from A to Z. Whether the competition takes place physically or remotely, on console, computer or mobile phone, the goal remains the same for the competitors: to demonstrate that they outperform their opponents on the same terrain and in identical conditions.

E-sport is starting to find a place within the biggest bodies of traditional sport – particularly around the Olympic Games – who see it as a means of transmitting to young people the values ​​conveyed by such events. Still like sport, competitors compete in national or continental leagues to try to reach the world championships at the end of the year.

French players, including Sébastien “Ceb” Debs on Dota 2, Marie-Laure “Kayane” Norindr on Street Fighter, Paul “sOAZ” Boyer on League of Legends, Mathieu “ZywOo” Herbaut on Counter-Strike, Clément “Clem” Desplanches on StarCraft II and, among the youngest, Alexis “zen” Bernier and Axel “Vatira” Touret on Rocket League, regularly stand out for their victories during the most prestigious international competitions.